Download Blender 2.72 (32-bit)



Blender 2.72 (32-bit)  - Blender is an extremely powerful, cross-platform 3D graphic tool that has over the last 15+ years managed to slowly expand its core capabilities and become one of the most feature-full 3D computer graphics software editing tools on the market. It comes with multitude of powerful features for editing, rendering, 3d modeling, animation, and playback, all packaged in incredibly well-designed interface that rivals the organizational skills of highly-professional tools such as Maya or 3D Max. To fight those pro software packages, Blender managed to build its own open-source assortment of incredible tools that cover absolutely all aspects of 3D modeling, texturing, skinning, rigging, simulation of particles, smoke, soft body objects, camera tracking, compositing,  video editing, and even a fully integrated video game engine.

All those tools and services are packaged into interface that can be fully modified to fit the needs of users, with smart contextual menus being present everywhere ant two editing modes – Object Mode and Edit mode. Hotkey support is of course very well done, and after a very short time even novices can get excellent overview of everything that Blender has to offer. Today, Blender manages to attract some of the best artists on the market and countless novices, with all of them being interested to take full advantage from this tremendously popular 3D modeling software that is easily rivaling compatibilities of its older (and much more expensive) competitors.

Discover the wide toolset available in Blender, defining a complete pipeline (from modeling to sequence editing) controlled by a flexible and consistent user interface.

Blender Main Features:

Photorealistic Rendering
Blender now features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering.

Fast Modelling
Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze.

Realistic Materials
With Blender’s new rendering engine the possibilities for materials are endless.

Fast Rigging
Transforming a model into a poseable character has never been easier!

Animation toolset
Whether it’s simple keyframing or complex walk-cycles, Blender allows artists to turn their still characters into impressive animations.

Sculpting
Experience the joy of sculpting organic subjects using the built-in sculpting feature set of Blender.

Fast UV Unwrapping
Easily unwrap your mesh right inside Blender, and use image textures or paint your own directly onto the model.

Full Compositor
Blender comes with a fully fledged compositor built right in. That means no more exporting to third party programs, you can do it all without leaving the program.

Amazing Simulations
Whether you need a crumbling building, rain, fire, smoke, fluid, cloth or full on destruction, Blender delivers great looking results.

Game Creation
Included in Blender is a complete game engine, allowing you to create a fully featured 3d game right inside Blender.

Camera and Object tracking
Blender now includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3d scene. Eliminating the need to switch between programs.

Library of Extensions
With a large community of enthusiasts and developers, Blender comes loaded with a vast array of extensions that you can turn on or off easily.

Flexible Interface
Novice and advanced users will love the ability to customize their layout completely. From simply splitting their viewport, to fully customizing it with python scripting, blender works for you.

File Formats
Blender comes packed with import/export support for many different programs. Image: JPEG, JPEG2000, PNG, TARGA, OpenEXR, DPX, Cineon, Radiance HDR, SGI Iris, TIFF. Video: AVI, MPEG and Quicktime (on OSX). 3D: 3D Studio (3DS), COLLADA (DAE), Filmbox (FBX), Autodesk (DXF), Wavefront (OBJ), DirectX (x), Lightwave (LWO), Motion Capture (BVH), SVG, Stanford PLY, STL, VRML, VRML97, X3D.

What's new in this version:
- Cycles GPU rendering supports Volume and Subsurface Scattering now. The User Interface comes with optional Pie Menus now and the Tooltips have been improved. For Modeling, a new intersection tool has been added in Edit Mode. Texture painting workflow has been streamlined with easy access to painted images and UV layers. The Compositor now comes with a Sun Beam node. Freestyle NPR rendering is now available with Cycles as well. Additionally, Blender 2.72 features three new addons.

Cycles Rendering:
- Volume rendering and Subsurface Scattering are available on GPU, Volume and Glossy sampling was improved, new Ashikhmin-Shirley distribution for Glossy and Anisotropic BSDFs, memory usage during rendering was lowered, faster OSL rendering, Anamorphic Bokeh support, and better control over caustics.

User Interface:
- The long awaited pie menus are available as an addon for ⇆ Tab, Z, Q, ⇆ Tab⇧ ShiftCtrl, ., CtrlSpace operators. New Tooltip design makes important information more noticeable. Python text is displayed in a monospaced font. Blender Internal preview now behaves like the Cycles preview, it starts rendering at low resolution and improves from there. Improved units parsing, even though devs claim Blender not to feature a units engine it does a better job now.

Modeling:
- A new intersection tool was added, to quickly cut up geometry. It's a bit like boolean but not calculating interior/exterior.
- The Bevel Tool and the Bevel Modifier now have the option to set the material of the newly created faces to the material in a given slot.

Sculpting/Painting:
- Texture painting workflow has been streamlined with easy access to painted images and UV layers, ability to generate strokes with curves and lines has been added, more blend modes are available and new tools to fill and mask have been added.

Compositing:
- A new Sun Beams node has been added to the compositor.

Game Development:
- A new Mouse Actuator allowing between other things to do mouse look has been added.
- The Property Sensor has new evaluation types.
- The TrackTo Actuator has new menus to select up/track axis.
- The Property Actuator has a new level mode.
- The Mouse Over Any Sensor has a new X-Ray and Property/Material detection options.
- A new BGE Debug and Contrainst Wrapper API have been added.

Freestyle NPR Rendering:
- The Freestyle line rendering engine has been integrated into Cycles in addition to the Blender Internal (BI). Freestyle provides Cycles users with a versatile non-photorealistic (NPR) line rendering solution. Most Freestyle options work in the same way for both Cycles and BI. Line textures in Freestyle for Cycles are defined by means of shader nodes (unlike Freestyle for BI, which relies on the conventional texture mapping and influence panels). New per-material Freestyle line settings provide a reliable mean to specify line colors applicable to both Cycles and the BI. The Freestyle Python API also has user-visible updates for better code readability and run-time performance.

Animation - More Features:
- Color ramps now support color interpolation in hue mode both clock- and counter-clock-wise. CtrlF in animation editors now works as a shortcut for activating the Filter by Name functionality. Weights now draw in wireframe mode in the 3D view. Temporary data gets deleted when closing Blender. The video editor got enhanced by a gaussian blur filter. New camera presets: Blackmagic Pocket Cinema and Blackmagic Production 4K.

Animation - Addons:
- FBX improvements: Import now supports armatures, shapekeys, animations, with shapekeys also being supported for export.
- New DXF importer with support for 3D(SubD) geometry, and geo-referencing. It imports curve types as curves and adds control over various geometry merge options.
- New UV addon for align distribution and copy/paste (!!) of UVs.
- New Game Publishing Addon is available for game developers!
- New addon for named layers & grouped layer management
- Also includes changes from the previous RC version

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